Monday, December 23, 2013

Beyond: Two Solo-flex

If there's one thing that my friends and family all know about me, is that I am a very emotional person. I tend to run the gamut when playing games. I get angry, sad, excited and flabbergasted at all the right and wrong times, but something is bothering me about the state of modern gaming: where are the games that can make us emotional?

"Stupid Aeris death scene…"
                                                   
The current trend in gaming right now is to try to get people that would not normally play games to try them out. We're seeing a lot of shooters and sports games (like we always have) and that's all well and good. My guilty pleasure is popping in Call of Duty: Black Ops and going after people online, but where does that leave those that don't like those types of games? It seems like that gaming companies would be more opted to make games for what we call "true gamers" more than casual gamers.

I don't like to use these types of labels because I feel that everyone is a gamer of sorts. Heck, my parents have had my Wii for years now and use it every day. I mean, everyone has a game or two on their cell phone. Now, some people aren't going to have a huge gamer score. I get that. What I'm trying to say is that if we don't support games that try to tell a story instead of trying to maintain a huge kill record, we might lose them.

I don't…I don't know what she's doing.
Take for example Quantic Dream. This company alone is responsible for three of the most emotionally stressful games I've ever played. For those not familiar, they made Beyond: Two Souls, Heavy Rain, and Indigo Prophecy. For this point, let's look at Beyond: Two Souls. If you haven't played it, you play as Jodie, who has had an entity named Aiden linked to her her entire life. As your progress through the game, you learn more about her life and how the entity has effected it. Finally, with every decision you make you can make or break the ending.

Plus, Willem Dafoe!
This game had me hooked from the start. As soon as I started, I knew that I was gonna play this over and over. In fact, this is the only thing with Ellen Page in it that I have chose to experience multiple times. Let's face it, she's awful. And yes, ok, I get it. The controls weren't that great and there were points that kinda dragged on. I get that. But, to me, it was worth it to find out what happens to Jodie and Aiden. This one had me filled with fear, happiness, joy and despair all throughout.


WHEEE!
Anyways, the point I'm trying to make here is that games are more than just entertainment, they should be an experience. I realize that could mean different things for everyone. Maybe the pinnacle of your gaming experience is Master Chief discovering the Flood. Or maybe it's the Final Fantasy X Home scene. Maybe it's killing your friends on Battlefield. Whatever your experience is, make the most of it. Take the time to really THINK about what you're playing. Put yourself in the shoes of your character. I promise you won't regret it.




Sunday, December 22, 2013

Howdy!

What's up everybody! My name is Phil and I decided to use Blogger to…well…blog about whatever is on my mind! This will be mainly used for expressing how I feel about the gaming industry, but who knows? Maybe I'll talk about wrestling. Or comics. Or music. Or…well, that's all I really know anything about.

Since this is the introduction to my new blog, I'll go ahead and give this disclaimer: I do not, nor will I ever claim to know it all about any subject. In fact, I would bet that most of the time, my opinion will differ from most. But, I hope to hear you all on whatever subject I come up with!

And so, I leave you with this: the True Crime series  sucked.

Have a good one!